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If they would have focussed on making a good place first, and then corrupting it with commercialism, they could have at least boiled a few of us frogs. But you can’t start with the commercialism foot forward and the quality foot behind and expect to make a place worth visiting.
That was pretty much the trajectory of Second Life, as I recall.
Congratulation to the writer of Ready, Player One to costing the Zuccer $77bn
That may be the first good thing that author did.



