Apple has set a new deadline of November 1, 2026 for all Patreon creators to switch from Patreon's legacy billing system to the App Store's in-app purchase system in the Patreon app on the iPhone and iPad, as reported by TechCrunch. Note: This image has been edited to include a pile of cash. Patreon is a platform where creators such as YouTubers can receive payments from fans, which can be a valuable revenue stream alongside ads and sponsorships.
I hope Patreon will just switch off the ability to pay through the iOS app, along with a nice fuck you-message to Apple that pops up when you first open the app
I was actually curious how this currently works as I’ve never used the Patreon app, so thanks for that. I’m sure it’s a nice convenience to be able to transact through the app, but not 30% passive Apple income levels of nice. It’s too bad they are stuck in their flat-rate commission model, because alienating third-party developers and businesses in this manner will kill their ecosystem.
Can any current creators on Patreon provide some insight into how the revenue streams break down between the iOS/Android app platforms versus the website? What impact do you foresee if instead of a payment option in the app it simply directs you to the website?
It reminds me of gas stations that only accept ATM cards and not credit cards, because they don’t want to lose the 3% that credit card companies take per transaction. They’re trying not to lose that 3%, but it will inconvenience some customers and lose them some business. That could easily be worse than 3%.
So yes Patreon could say “go find a laptop and enter your credit card number in our web page” but there are people who won’t do all that because they expect to be able to pay with one tap. And businesses are on the AppStore because that great payment experience makes it super easy for them to convert customers.
It’s just not as straightforward as saying “fuck you Apple, I’ll take my business elsewhere.”